Games and projects I have worked on:

Warframe: The Teacher
Digital Extremes

Warframe: 1999
Digital Extremes

Fishing Well
LowRez Game Jam

Mortal Kombat: Onslaught
NetherRealm Studios

Farming Simulator 22
Giants Software

Farming Simulator 20
Giants Software

Farming Simulator 19
Giants Software

Farming Simulator C64 Edition
Giants Software

Farming Simulator League
Giants Software

Farming Simulator 18
Giants Software

Farming Simulator 17
Giants Software

Farming Simulator 16
Giants Software

Farming Simulator 15
Giants Software

Dekaron
Nexon

MapleStory
Nexon

Vindictus
Nexon

Atlantica Online
Nexon
My journey:
Atomhawk | Oct 2021 – Jul 2025
Projects: Mortal Kombat: Onslaught, Warframe: 1999, Warframe: The Teacher
Lead UI/UX Designer
– Lead and mentor the UI/UX team across multiple projects
– Support career progression with regular 1-1s and team initiatives
– Approve and review UI/UX deliverables
– Communicate with clients, stakeholders and other teams
– Advocate for usability, accessibility and smooth player experiences
– Create UI style guides
– Deliver decks and pitches
Senior UI/UX Designer
– Cross-discipline collaboration with game design and engineering
– High-level menu flow creation and wireframing
– Propose solutions to complex design challenges
Intermediate UI/UX Designer
– UI asset creation and implementation in Unreal Engine 4 and 5
– Interactive menu prototyping
Giants Software | Aug 2015 – Oct 2021
Projects: Farming Simulator Franchise, FarmCon, Farming Simulator League
Lead Graphic Designer
– Task distribution and coordination
– Oversee team management, career development, wellbeing and recruitment
– Create and define templates and design specs
– Assure compliance with print specifications
– Feedback loop with Creative Director
Graphic Designer / 2D Marketing Artist
– Marketing and social media content creation
– 2D asset creation for icons, logos, maps, UI elements
– Work alongside UI programming for implementation
– UX and UI for serious games and accompanying apps
– Design of printed components for physical game releases
– Design printed materials such as flyers, print ads and posters
– Merchandise conception, design and production handling
– Organize and create event and trade fair assets
– Create website wireframes and designs
Nexon Europe | Aug 2011 – Jul 2015
Projects: Atlantica Online, Vindictus, MapleStory, Dekaron
Community Manager
– Forum and in-game community moderation and engagement
– Monitor and moderate user created contents
– Provide reports on community feedback, issues and trends
– Manage relationship with community partners
– Event creation and execution
– Announcement copy editing
Production Assistant
– Digital marketing and sales asset creation
– Content creation of announcements, newsletters, social media content
– Sales and event creation and execution
– Quality Assurance (QA management, bug testing and reporting)
– Game testing and evaluation for possible future licensing
– Create reports on game performance, trends and situations
– Customer support via ticketing system and in game for game and account related inquiries
– Localization from English to German, including localization management and language QA