My career

Games and projects I have worked on:

Warframe: The Teacher

Digital Extremes

Warframe: 1999

Digital Extremes

Fishing Well

LowRez Game Jam

Mortal Kombat: Onslaught

NetherRealm Studios

Farming Simulator 22

Giants Software

Farming Simulator 20

Giants Software

Farming Simulator 19

Giants Software

Farming Simulator C64 Edition

Giants Software

Farming Simulator League

Giants Software

Farming Simulator 18

Giants Software

Farming Simulator 17

Giants Software

Farming Simulator 16

Giants Software

Farming Simulator 15

Giants Software

Dekaron

Nexon

MapleStory

Nexon

Vindictus

Nexon

Atlantica Online

Nexon

My journey:

Atomhawk | Oct 2021 – Jul 2025

Projects: Mortal Kombat: Onslaught, Warframe: 1999, Warframe: The Teacher

Lead UI/UX Designer

– Lead and mentor the UI/UX team across multiple projects
– Support career progression with regular 1-1s and team initiatives
– Approve and review UI/UX deliverables
– Communicate with clients, stakeholders and other teams
– Advocate for usability, accessibility and smooth player experiences
– Create UI style guides
– Deliver decks and pitches

Senior UI/UX Designer

– Cross-discipline collaboration with game design and engineering
– High-level menu flow creation and wireframing
– Propose solutions to complex design challenges

Intermediate UI/UX Designer

– UI asset creation and implementation in Unreal Engine 4 and 5
– Interactive menu prototyping


Giants Software | Aug 2015 – Oct 2021

Projects: Farming Simulator Franchise, FarmCon, Farming Simulator League

Lead Graphic Designer

– Task distribution and coordination
– Oversee team management, career development, wellbeing and recruitment
– Create and define templates and design specs
– Assure compliance with print specifications
– Feedback loop with Creative Director

Graphic Designer / 2D Marketing Artist

– Marketing and social media content creation
– 2D asset creation for icons, logos, maps, UI elements
– Work alongside UI programming for implementation
– UX and UI for serious games and accompanying apps
– Design of printed components for physical game releases
– Design printed materials such as flyers, print ads and posters
– Merchandise conception, design and production handling
– Organize and create event and trade fair assets
– Create website wireframes and designs


Nexon Europe | Aug 2011 – Jul 2015

Projects: Atlantica Online, Vindictus, MapleStory, Dekaron

Community Manager

– Forum and in-game community moderation and engagement
– Monitor and moderate user created contents
– Provide reports on community feedback, issues and trends
– Manage relationship with community partners
– Event creation and execution
– Announcement copy editing

Production Assistant

– Digital marketing and sales asset creation
– Content creation of announcements, newsletters, social media content
– Sales and event creation and execution
– Quality Assurance (QA management, bug testing and reporting)
– Game testing and evaluation for possible future licensing
– Create reports on game performance, trends and situations
– Customer support via ticketing system and in game for game and account related inquiries
– Localization from English to German, including localization management and language QA