UI art and animation for a personal project of mine: A video game adaptation of my favourite board / card game: The Red Dragon Inn.


This UI element will show current information like active player, your Fortitude (health) and Alcohol Content (drunkenness), your current drinks in your “Drink Me!” pile and the amount of coins in your possession.

Your Fortitude will decrease through various actions, like a bar brawl or just generally rambunctious party members. On the other hand, your Alcohol Content will increase as you keep on drinking with your friends. There are two conditions to losing the game: Either once Fortitude and Alcohol Content meet, or when you are out of coins.
