Battle Pass Exploration

Explorative work of a Battle Pass UX and UI for a shooter game.

Before creating any UI elements, I explored different layouts and created several wireframes.

Once I settled on a layout, it was time to add some color!

I decided to go against the dark and gritty look of most shooters and used brighter colors for the single track battle pass. The dual track battle pass with free and premium items makes use of darker aesthetics again.